Hello! I am trying to set up a Hello Kitty Online server but all the links to the server files go to a 403 forbidden page. Could someone please reupload or share the files? Thank you so much! Have a wonderful day!
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Links to server files not working?
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m_pBuffer not enough file.line :43 over char number 1024
m_pBuffer not enough file.line :43 over char number 1024 help ep3/ep4....
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negative prices in special deals
For some reason some items are listing as a negative price in special deals. Has anyone seen this or know a way to fix this?
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I need client 3.5/3.7
Anyone can help me find link client 3.5/3.7
i need for starting development 3.5/3.7 emulator
i need for starting development 3.5/3.7 emulator
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[SoulWorker]SoulWorker emu java
Hi everyone.I'am now trying to develop a emulator for a game called "SoulWorker".
And it is my very first time to develop a emulator,so,I got a problem.
I'm using Netty as my framework.
I create a login server as the following
And here is my handler:
So the problem is,after I launched my client.
the string "connected" is able to print to my console but,
I CAN NOT read anything.
String "reading" is never been printed to my console.
plz help me.
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Ok I know my client isn't sent anything to server.
I don't know why but I guess if login info wasn't there the client would not send anything to server
And it is my very first time to develop a emulator,so,I got a problem.
I'm using Netty as my framework.
I create a login server as the following
Code:
EventLoopGroup bossGroup = new NioEventLoopGroup(); EventLoopGroup workerGroup = new NioEventLoopGroup();
ServerBootstrap b = new ServerBootstrap(); b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class) .childHandler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ch.pipeline().addLast(new DiscardServerHandler()); } }).option(ChannelOption.SO_BACKLOG, 128) .childOption(ChannelOption.SO_KEEPALIVE, true) .childOption(ChannelOption.TCP_NODELAY, true); ChannelFuture f = b.bind(LOGIN_SERVER_PORT).sync(); f.channel().closeFuture().sync();
Code:
public class DiscardServerHandler extends ChannelInboundHandlerAdapter { @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { // TODO Auto-generated method stub System.out.println("connected"); super.channelActive(ctx); } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) { // (2) System.out.println("reading"); if (!(msg instanceof ByteBuf)) return; try { System.out.println("read...."); } finally { ReferenceCountUtil.release(msg); } }
}
the string "connected" is able to print to my console but,
I CAN NOT read anything.
String "reading" is never been printed to my console.
plz help me.
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Ok I know my client isn't sent anything to server.
I don't know why but I guess if login info wasn't there the client would not send anything to server
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Black Desert Server Files
Hello,
There was a server named blackdesert.to he closed it and get it back On later with the name bdx.to.
He was korean or something and use to have a servers files of a KR version with Striker available but there was like 0 bug on it literally none.
Any idea where he get those server files ? They are impossible to find and the only thing that I was able to find are some emulator full of bug or the OgreFest GameZ server files wich is not worth it at all.
I know the game client used to be the 240672 Version, no more information, only that the last classes was the Striker with awakening of course and no Mystic, no Lahn
There was a server named blackdesert.to he closed it and get it back On later with the name bdx.to.
He was korean or something and use to have a servers files of a KR version with Striker available but there was like 0 bug on it literally none.
Any idea where he get those server files ? They are impossible to find and the only thing that I was able to find are some emulator full of bug or the OgreFest GameZ server files wich is not worth it at all.
I know the game client used to be the 240672 Version, no more information, only that the last classes was the Striker with awakening of course and no Mystic, no Lahn
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Open source project for a great MMO
Hello there ! :)
Me and a few other guy are currently on the way of creating an open source development project for Black Desert Online.
Since the release of the first emu files nearly 1 year ago, almost 0 improvements have been done, most of the development effort went closed source, with those teams collapsing only after a few weeks due to greed or internal conflicts... !
So, since the official game is going more and more P2W, our guess is that the p-server scene will see an influx of new players in the coming months.
+, the current leading p-servers needs some serious competition, so here we are.
Our goal is to set-up a solid dev team, ready to work on a first iteration of BDO Emu and then enhancing it with bug fixing, new features, etc... without dramas or things like that.
BDO is a great game, ran by a greedy company and the p-server scene needs some innovation and competition.
If that can interest you, and you have the following skills:
- Java software development
- Packets analysis
- ... any other software development related skill
Then PM me and let's start a great journey ! :)
Cheers.
Me and a few other guy are currently on the way of creating an open source development project for Black Desert Online.
Since the release of the first emu files nearly 1 year ago, almost 0 improvements have been done, most of the development effort went closed source, with those teams collapsing only after a few weeks due to greed or internal conflicts... !
So, since the official game is going more and more P2W, our guess is that the p-server scene will see an influx of new players in the coming months.
+, the current leading p-servers needs some serious competition, so here we are.
Our goal is to set-up a solid dev team, ready to work on a first iteration of BDO Emu and then enhancing it with bug fixing, new features, etc... without dramas or things like that.
BDO is a great game, ran by a greedy company and the p-server scene needs some innovation and competition.
If that can interest you, and you have the following skills:
- Java software development
- Packets analysis
- ... any other software development related skill
Then PM me and let's start a great journey ! :)
Cheers.
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HOW TO FIX EMULATOR EAT RAM SO MUCH !!! :blushing:

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fix ardy
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[Help] Information about Differences in Season 9 onwards. Monster, Iten etc.
Hello Ragezone.
I looking for some information. I would love if any one can point me in the right direction.
Now if you have the files and want to share, great but thats not mandatory.
I am currently building a Season 8 server and can already add custom (not just skin) monsters and items
Since it is a Season 8 i want to add first the webzen originals from higher seasons, like 9, 10, 11, 12, 13
All i need is to get the BMD files.
But how can you help me?
easy.
I'm trying to find at least a list of the name of the aditions.
Like Monster X Monster Z
if you know the name of the .bmd files it would the even better.
With either of these i will know where to look.
I just dont want to keep repeating files in the client
To simplify like this ex
Name Season .bmd (optional)
T-rex Season 13 monster405548..bmd
If i have nane and season i will look for the picture online, download the season client and look for it my self. no worries.
Can you guys help?
Will release those that work if you want.
Thanks
I looking for some information. I would love if any one can point me in the right direction.
Now if you have the files and want to share, great but thats not mandatory.
I am currently building a Season 8 server and can already add custom (not just skin) monsters and items
Since it is a Season 8 i want to add first the webzen originals from higher seasons, like 9, 10, 11, 12, 13
All i need is to get the BMD files.
But how can you help me?
easy.
I'm trying to find at least a list of the name of the aditions.
Like Monster X Monster Z
if you know the name of the .bmd files it would the even better.
With either of these i will know where to look.
I just dont want to keep repeating files in the client
To simplify like this ex
Name Season .bmd (optional)
T-rex Season 13 monster405548..bmd
If i have nane and season i will look for the picture online, download the season client and look for it my self. no worries.
Can you guys help?
Will release those that work if you want.
Thanks
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Looking for co owner on making a server
Hello,
A little bit of myself. I am Mixed, I was the creator of Talisman of BackFire and Radiant Online. I have a lot of background about TO and I also know how to keep a server alive. I know how to make an auto patcher, new patches and items and stuff. I just need someone who can set up a classic server for me for starters bec. classic is where it's at. Willing to split 50/50 the expenses with you in the 2nd motnh
If you're interested contact me at : fmncexp002@gmail.com
A little bit of myself. I am Mixed, I was the creator of Talisman of BackFire and Radiant Online. I have a lot of background about TO and I also know how to keep a server alive. I know how to make an auto patcher, new patches and items and stuff. I just need someone who can set up a classic server for me for starters bec. classic is where it's at. Willing to split 50/50 the expenses with you in the 2nd motnh
If you're interested contact me at : fmncexp002@gmail.com
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Client crash after i open last chest pls help me!
Hello all!
pls help my problem.
my client crash after i open last chest in forgotten temple b3f.
This is my worldSVR log
[##ERROR##] EnQProcessData(): index(54) MsgCount=513, mainCmd(3), last(cmd=174, uniqIdx=9, processTick=6046269(12776ms))
pls help my problem.
my client crash after i open last chest in forgotten temple b3f.
This is my worldSVR log
[##ERROR##] EnQProcessData(): index(54) MsgCount=513, mainCmd(3), last(cmd=174, uniqIdx=9, processTick=6046269(12776ms))
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Gunz leave room crash after put sniper system
Source sniper from Fgunz 2014 source
MLog
GUNZ 1,0,0,290 launched. build (Oct 22 2018 21:32:28) Log time (10/22/18 21:36:24)CPU ID = GenuineIntel ( family = 1286 , model = 14 , stepping = 3 ) @ 3192 MHzDisplay Device = NVIDIA GeForce GTX 1060 3GB ( vendor=10de device=1c02 subsys=243819da revision=a1 )Display Driver Version = 25.21.0014.1634Windows = 6.2 Build 9200 , (2097151KB) : ..Load XML from memory : system/locale.xml- SUCCESSCountry : (KOR), Language : (KOR)Load Config from file : config.xml- SUCCESSLoad XML from memory : system/system.xml- SUCCESSLoad XML from memory : system/strings.xml(0x0012) - SUCCESSLoad XML from memory : system/cserror.xml(0x0012) - SUCCESSLoad XML from memory : system/messages.xml(0x0012) - SUCCESSLoad XML from memory : system/gametypecfg.xml LOCALE:KOREA Netmarble Certification Failed. Shutdown. InitializeNotify ok.WFog Enabled Device.device created.Video memory 2044.000000 shader initialize successful : 1main : RGetLenzFlare()->Initialize() Made by Jur13n & OldSchoolGZInitialLoading success.interface Initialize successZApplication::OnCreate : begin0(Primary Sound Driver): Hardware Mixing Not Supported1(Speakers (Razer Surround Audio Controller)): Hardware Mixing Not Supported2(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported[[[getMaxChannel32]]]]-------------------> Sound Engine Create : 1.554000 sound engine create.Load XML from memory : System/tips.xml(0x0012)- SUCCESSstart log bipmapend of load bitmaps2loading pictures : 1.264000 warning : bitmap frame_b.png not found.warning : bitmap frame_t.png not found.warning : bitmap fgbgx2.dds not found.warning : bitmap stripe.tga not found.warning : bitmap fgbgx2.dds not found.warning : bitmap slot_head.tga not found.warning : bitmap slot_head.tga not found.warning : bitmap fgbgx2.dds not found.warning : bitmap fgbgx2.dds not found.warning : bitmap icon_gameroom.tga not found.IDLResource Loading Success!!IDL resources : 0.181000 start InitInterface optionNumber of Display mode : 41Number of Display mode : 0end of InitInterface option okInit maps : no Current ChannelRule Screen Effect Manager Create : 0.151000 Screen effect manager create success.SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó----------> in zip ( SFX/ef_Blitz_LegularHonor_Gain.elu ) file not found!! in zip : SFX/ef_Blitz_LegularHonor_Gain.elu.ani file not found!! Effect manager create success.Client create success.game interface create success.-------------------> GameInterface Create : 2.243000 model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»óLoad character.xml success,-------------------> Character Loading : 3.394000 -------------------> WeaponMesh Loading : 0.300000 Load weapon.xml success. -------------------> Worlditem Loading : 0.024000 Load zitem info success.Load zBuff info success.Init world item manager success.Init map Descriptor success.Init channel rule manager success.Init abuse manager success.Init chatting filter. success-------------------> ETC .. : 2.497000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialListRBspObject::Open : Open_LightListBspObject open object list : beginRBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : endRBspObject::Open : OpenDescriptionRBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header)BspObject load lightmap nCount = 1BspObject load lightmap 0BspObject load lightmap : file.Read(&m_nLightmap) doneBspObject load lightmap : end RBspObject::Open : doneLoad smoke description mesh.Reset Device Video memory 2041.000000 shader initialize successful : 1main : OnCreate() doneServer ConnectedLogin PostedLogin Successful. Responsed Account CharlistSelected character name : p34ch (70 33 34 63 68 ) (len = 5)Shop Gamble item count : 2shop gitem : 1000003, Green Boxshop gitem : 1000004, Gold BoxStageCreatedFail to create Bitmap for Initial loadingFail to create Bitmap for Initial loadingCastStageBridgePeer È£Ãâ in Zgame::Creategame create begin , type = 0BspObject open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialListRBspObject::Open : Open_LightListBspObject open object list : beginRBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : endRBspObject::Open : OpenDescriptionRBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header)BspObject load lightmap nCount = 1BspObject load lightmap 0BspObject load lightmap : file.Read(&m_nLightmap) doneBspObject load lightmap : end RBspObject::Open : donecreate game enrvironment.game world create success.Reload all animation end ---------------------------------setBuffergame created ( 21:37:07 )Create character : Name=p34ch Level=99 game interface destory begin.Crash ( 21:37:44 )Build Oct 22 2018 21:30:47dwTotalMemKB = 16740568 KBdwAvailMemKB = 8769568 KBdwVirtualMemKB = 2097024 KB[Exception]Address : 0041ac43ExpCode : c0000005Flags : 00000000#Param : 00000002other : 00000000[Context]GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002bEDI: 0000000f ESI: 00000000 EBX: 00000000 EDX: 00000000ECX: 00000000 EAX: 110d4300 EBP: 0019f7e0 EIP: 0041ac43CS : 00000023 Flg: 00210216 ESP: 0019f7c8 SS : 0000002b[Stack]42798020 004082c2 051812f8 42798020 00000000 0019f7b4 0019f800 004096f2 051812f8 42798020 42798020 0019f864 0062194c 00000006 0019f80c 0040978b 00000000 0019f828 004407d6 00000001 00000005 051812f8 00000000 0019f7fc 0019f840 0044b906 051812f8 051812f8 00000000 0019f870 0019f870 0044bcad 00000005 3b8103ab 00000000 00000000 0000000b 2f6b9b27 3a6a8ad0 0019fe48 0062315f ffffffff 0019f998 0044c14f 7422a6d0 006b0410 7421cd20 0019f85c 022b0c40 0eb2efe0 0019f8d0 7768492a 00000004 00000000 00000004 04370000 38372700 0019f8c8 7767f096 77756dc8 38372910 776822e3 3a5716c0 3a5716c0 3a571510 3a571500 3a571510 3a570008 38372910 00000064 00000157 3a5716c0 00000000 022b0c40 00000000 022b0c40 00000000 022b0c40 0019f93c 005bc2da 04370000 00000000 005bc2df 3a5716c0 006b2260 3a571510 3a571510 0019f914 0019f918 0019fe48 005bd054 0064d780 ffffffff 005bc2df 004e83fb 3a5716c0 3a571510 3a571500 3a5712b0 3a571240 3a570c90 00000000 006b2260 000000cf 3a571500 3a5712b0 3a571240 3a570c90 0019f99c 004e8678 7422a6d0 006b0410 7421cd20 a2c6ebc9 000000cf 18e7921a 0019f9ac 004c7263 3b8103ab 74215a00 3b8103ab 74ea6490 004c5825 0052a651 00000000 0019fd14 021b53cb 0019fe58
MLog
GUNZ 1,0,0,290 launched. build (Oct 22 2018 21:32:28) Log time (10/22/18 21:36:24)CPU ID = GenuineIntel ( family = 1286 , model = 14 , stepping = 3 ) @ 3192 MHzDisplay Device = NVIDIA GeForce GTX 1060 3GB ( vendor=10de device=1c02 subsys=243819da revision=a1 )Display Driver Version = 25.21.0014.1634Windows = 6.2 Build 9200 , (2097151KB) : ..Load XML from memory : system/locale.xml- SUCCESSCountry : (KOR), Language : (KOR)Load Config from file : config.xml- SUCCESSLoad XML from memory : system/system.xml- SUCCESSLoad XML from memory : system/strings.xml(0x0012) - SUCCESSLoad XML from memory : system/cserror.xml(0x0012) - SUCCESSLoad XML from memory : system/messages.xml(0x0012) - SUCCESSLoad XML from memory : system/gametypecfg.xml LOCALE:KOREA Netmarble Certification Failed. Shutdown. InitializeNotify ok.WFog Enabled Device.device created.Video memory 2044.000000 shader initialize successful : 1main : RGetLenzFlare()->Initialize() Made by Jur13n & OldSchoolGZInitialLoading success.interface Initialize successZApplication::OnCreate : begin0(Primary Sound Driver): Hardware Mixing Not Supported1(Speakers (Razer Surround Audio Controller)): Hardware Mixing Not Supported2(Speakers (High Definition Audio Device)): Hardware Mixing Not Supported[[[getMaxChannel32]]]]-------------------> Sound Engine Create : 1.554000 sound engine create.Load XML from memory : System/tips.xml(0x0012)- SUCCESSstart log bipmapend of load bitmaps2loading pictures : 1.264000 warning : bitmap frame_b.png not found.warning : bitmap frame_t.png not found.warning : bitmap fgbgx2.dds not found.warning : bitmap stripe.tga not found.warning : bitmap fgbgx2.dds not found.warning : bitmap slot_head.tga not found.warning : bitmap slot_head.tga not found.warning : bitmap fgbgx2.dds not found.warning : bitmap fgbgx2.dds not found.warning : bitmap icon_gameroom.tga not found.IDLResource Loading Success!!IDL resources : 0.181000 start InitInterface optionNumber of Display mode : 41Number of Display mode : 0end of InitInterface option okInit maps : no Current ChannelRule Screen Effect Manager Create : 0.151000 Screen effect manager create success.SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»óSFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó----------> in zip ( SFX/ef_Blitz_LegularHonor_Gain.elu ) file not found!! in zip : SFX/ef_Blitz_LegularHonor_Gain.elu.ani file not found!! Effect manager create success.Client create success.game interface create success.-------------------> GameInterface Create : 2.243000 model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ómodel/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ómodel/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»óLoad character.xml success,-------------------> Character Loading : 3.394000 -------------------> WeaponMesh Loading : 0.300000 Load weapon.xml success. -------------------> Worlditem Loading : 0.024000 Load zitem info success.Load zBuff info success.Init world item manager success.Init map Descriptor success.Init channel rule manager success.Init abuse manager success.Init chatting filter. success-------------------> ETC .. : 2.497000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialListRBspObject::Open : Open_LightListBspObject open object list : beginRBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : endRBspObject::Open : OpenDescriptionRBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header)BspObject load lightmap nCount = 1BspObject load lightmap 0BspObject load lightmap : file.Read(&m_nLightmap) doneBspObject load lightmap : end RBspObject::Open : doneLoad smoke description mesh.Reset Device Video memory 2041.000000 shader initialize successful : 1main : OnCreate() doneServer ConnectedLogin PostedLogin Successful. Responsed Account CharlistSelected character name : p34ch (70 33 34 63 68 ) (len = 5)Shop Gamble item count : 2shop gitem : 1000003, Green Boxshop gitem : 1000004, Gold BoxStageCreatedFail to create Bitmap for Initial loadingFail to create Bitmap for Initial loadingCastStageBridgePeer È£Ãâ in Zgame::Creategame create begin , type = 0BspObject open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialListRBspObject::Open : Open_LightListBspObject open object list : beginRBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : endRBspObject::Open : OpenDescriptionRBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header)BspObject load lightmap nCount = 1BspObject load lightmap 0BspObject load lightmap : file.Read(&m_nLightmap) doneBspObject load lightmap : end RBspObject::Open : donecreate game enrvironment.game world create success.Reload all animation end ---------------------------------setBuffergame created ( 21:37:07 )Create character : Name=p34ch Level=99 game interface destory begin.Crash ( 21:37:44 )Build Oct 22 2018 21:30:47dwTotalMemKB = 16740568 KBdwAvailMemKB = 8769568 KBdwVirtualMemKB = 2097024 KB[Exception]Address : 0041ac43ExpCode : c0000005Flags : 00000000#Param : 00000002other : 00000000[Context]GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002bEDI: 0000000f ESI: 00000000 EBX: 00000000 EDX: 00000000ECX: 00000000 EAX: 110d4300 EBP: 0019f7e0 EIP: 0041ac43CS : 00000023 Flg: 00210216 ESP: 0019f7c8 SS : 0000002b[Stack]42798020 004082c2 051812f8 42798020 00000000 0019f7b4 0019f800 004096f2 051812f8 42798020 42798020 0019f864 0062194c 00000006 0019f80c 0040978b 00000000 0019f828 004407d6 00000001 00000005 051812f8 00000000 0019f7fc 0019f840 0044b906 051812f8 051812f8 00000000 0019f870 0019f870 0044bcad 00000005 3b8103ab 00000000 00000000 0000000b 2f6b9b27 3a6a8ad0 0019fe48 0062315f ffffffff 0019f998 0044c14f 7422a6d0 006b0410 7421cd20 0019f85c 022b0c40 0eb2efe0 0019f8d0 7768492a 00000004 00000000 00000004 04370000 38372700 0019f8c8 7767f096 77756dc8 38372910 776822e3 3a5716c0 3a5716c0 3a571510 3a571500 3a571510 3a570008 38372910 00000064 00000157 3a5716c0 00000000 022b0c40 00000000 022b0c40 00000000 022b0c40 0019f93c 005bc2da 04370000 00000000 005bc2df 3a5716c0 006b2260 3a571510 3a571510 0019f914 0019f918 0019fe48 005bd054 0064d780 ffffffff 005bc2df 004e83fb 3a5716c0 3a571510 3a571500 3a5712b0 3a571240 3a570c90 00000000 006b2260 000000cf 3a571500 3a5712b0 3a571240 3a570c90 0019f99c 004e8678 7422a6d0 006b0410 7421cd20 a2c6ebc9 000000cf 18e7921a 0019f9ac 004c7263 3b8103ab 74215a00 3b8103ab 74ea6490 004c5825 0052a651 00000000 0019fd14 021b53cb 0019fe58
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Dragon Nest 95EX 2126 client exe
https://mega.nz/#!OxkRkKjK!2QC6Exa1g...yE0oHVokCocuc8
modify ip in iceclient.dll
modify ip in iceclient.dll
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8X8 Pvp Server
hello I want to create a point blank I want to create a nick change and set + random box team change does not work, please help me.
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Can anyone give me a V15 V17 V19 clean source file link Thank you
Can anyone give me a V15 V17 V19 clean source file link Thank you
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[Help] IGCN 9.2 How to fix Language
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Stick Arena: Dimensions emulator
Hello.
I'm writing a Stick Arena Dimensions emulator in Node.js. It's getting form, but not finished yet.
If you're willing to help me on this project you can PM me your Discord :thumbup1:
You can find the source here
I'm writing a Stick Arena Dimensions emulator in Node.js. It's getting form, but not finished yet.
If you're willing to help me on this project you can PM me your Discord :thumbup1:
You can find the source here
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[Help] IGCN 9.2 enable account HWID
Request how to enable account hwid and banned hwid //Thank
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MuHeavy S6 E3 [400exp / 50] 27/10 INAUGURACIÓN
MuHeavy S6 E3
130 ONLINE!!
Web: Inicio - Bienvenido, MuHeavy - Season VI E3
Season 6 Episodio 3 Final (Files Premium)
INFO ▪
Versión: Season 6 Epi 3 Final Premiums Files▪
Base Exp: 400x ▪ Drop: 50% (General)▪ Zen: 50% (General)▪
▪ Spots: 5/8
▪ Bonus Party Activ
▪ Event 100% on
130 ONLINE!!
Web: Inicio - Bienvenido, MuHeavy - Season VI E3
Season 6 Episodio 3 Final (Files Premium)
INFO ▪
Versión: Season 6 Epi 3 Final Premiums Files▪
Base Exp: 400x ▪ Drop: 50% (General)▪ Zen: 50% (General)▪
▪ Spots: 5/8
▪ Bonus Party Activ
▪ Event 100% on
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v1378 and v1559 Out of the Box
Here are servers v1378 and v1559 setup to work on Debian 8 or Ubuntu 14, x32 or x64 (Should work on RHEL too)... I understand that these servers are x32 and was designed on the RHEL distro, but i am not a big fan of RHEL nor do i like VMWare... Aside from that the recent distros handle multi cpu, cores/threads. and ram much better...
I found the servers here on mrosenov's "Pack of Servers" post...
taralonger just shared a nice looking v1559 client mostly in English here...
I cleaned them up and fixed some of the settings comparing to other official packages (No Errors in the Logs)... Disabled/commented most of the "isec keys" for debugging and easy connections... Included a package installer script that will install required packages, mysql, phpmyadmn, etc for Debian 8 and Ubuntu 14... Also a clean sql db for import...
Simple User Register page found at {IP}/register.php...
Edit "/var/www/html/register.php" for mysql, gold, etc...
Simple server control file (Default Realm 15)...
Edit the /opt/server file to change default realm, user name, password, etc...
# start server
# stop server
# list service running or not
# start separate realm
user name = root
password = root
sql db = zxsf
server dir = /opt
Easy Setup
=============
Extract :
Install packages run :
Import sql :
Don't forget to sync all of the elements.data, tasks.data, and gshop.data files...
Server and client must have the same files on each...
Downloads
=============
JD_v1378_Server
JD_v1559_Server
Thank you to everyone out there who have offered support and sharing...
I found the servers here on mrosenov's "Pack of Servers" post...
taralonger just shared a nice looking v1559 client mostly in English here...
I cleaned them up and fixed some of the settings comparing to other official packages (No Errors in the Logs)... Disabled/commented most of the "isec keys" for debugging and easy connections... Included a package installer script that will install required packages, mysql, phpmyadmn, etc for Debian 8 and Ubuntu 14... Also a clean sql db for import...
Simple User Register page found at {IP}/register.php...
Edit "/var/www/html/register.php" for mysql, gold, etc...
Simple server control file (Default Realm 15)...
Edit the /opt/server file to change default realm, user name, password, etc...
# start server
Code:
server start
Code:
server stop
Code:
server status
Code:
server realm 50
password = root
sql db = zxsf
server dir = /opt
Easy Setup
=============
Extract :
Code:
tar -zxvf JD_v####_Server.tar.gz -C /
Code:
/root/inst_Debian8_Ubuntu14.sh
Code:
mysql -uroot -proot < /root/db.sql
Code:
server start
Server and client must have the same files on each...
Downloads
=============
JD_v1378_Server
JD_v1559_Server
Thank you to everyone out there who have offered support and sharing...
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