485619_337404493048510_1705131195_n.jpg
R3dlog
--- Log started at Wed May 22 14:26:53 2013
000000.297| ComputerID: 0x3b5f29016681
000000.297| Game Version: WarZ v1.0 (build: May 20 2013 03:46:31) - final
000000.298| Available memory: 2042 MB
000000.322| r3dFS: version:May 19, 2013 22:19, 15220 files
000000.402| readGameOptionsFile: found INI at C:\Users\Best\Documents\Arktos\WarZ\gameSettings.ini
000000.405| writeGameOptionsFile: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\gameSettings.ini
000000.411| readInputMap: found file at C:\Users\Best\Documents\Arktos\WarZ\inputMap.xml
000000.411| writeInputMap: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\inputMap.xml
000000.413| userSettings: found file at C:\Users\Best\Documents\Arktos\WarZ\userSettings.xml
000000.413| userSettings: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\userSettings.xml
000000.414| SOUND: initializing sound system
000000.441| SOUND: '2' sound drivers found
000000.441| SOUND: sound caps = 0xF8, speakermode= 2
000000.442| SOUND: sound driver 'Speakers (High Definition Audio Device)'
000000.455| SOUND: sound system ready
000000.455| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000005.257| Input Devices enabled: Mouse, Keyboard
000005.315| VMEM As seen through DDRaw: 252
000005.315| VMEM As seen through WMI: 0
000005.315| Setting mode: 1280x800x32 Flags=0
000005.315| Could not initialize NVApi.
000005.315|
000005.315| Adapter: ATI Mobility Radeon HD 3400 Series (Microsoft Corporation - WDDM v1.1)
000005.316| aticfx32.dll 9.18.10.1129
000005.316| Monitor: \\.\DISPLAY1 (1280x800)
000005.320| r3dRenderLayer::SetMode(x=1280,y=800,bpp=32,windowed=0,hz=60)
000005.321| Creating d3d device
000005.420| GPU supports D3DQUERYTYPE_TIMESTAMP
000005.420| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000005.420| D3D hack support = NullRT: 0, hwPCF: 1, IntZ: 0, ResZ: 1
000005.421| We have 1009 MB texture memory
000005.495| r3dFont: Creating Verdana 10pt
000005.498| r3dFont: Finished creating Verdana 10pt
000005.498| Loading shaders...
000006.319| Finished loading shaders (0.820583 sec)!
000006.500| r3dFont: Creating Tahoma 12pt
000006.503| r3dFont: Finished creating Tahoma 12pt
000006.503| r3dFont: Creating Verdana 10pt
000006.503| r3dFont: Finished creating Verdana 10pt
000006.689| Creating render targets
000006.706| r3dFont: Creating Verdana 8pt
000006.718| r3dFile: can't open data/fonts/verdana_8_0.tga
000006.724| r3dFont: Finished creating Verdana 8pt
000006.791| Loaded 5 of 5 grass settings locations from the glist file
000006.819| Loaded 5 grass settings files
000007.084| WEAPON ERROR: MAUSER SP66 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single
000007.085| WEAPON ERROR: AW Magnum trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW50_single
000007.085| WEAPON ERROR: MOSSBERG 590 trying to load non existent sound event Sounds/NewWeapons/Shotgun/Mossberg_single
000007.085| WEAPON ERROR: KT DECIDER trying to load non existent sound event Sounds/NewWeapons/Shotgun/SHG_Keltech_single
000007.086| WEAPON ERROR: MAUSER SRG DESERT trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single
000007.086| WEAPON ERROR: BLASER R93 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_Blaser_single
000007.087| WEAPON ERROR: 101330_name trying to load non existent sound event Sounds/NewWeapons/Handgun/Ruger22_single
000007.087| WEAPON ERROR: 101332_name trying to load non existent sound event Sounds/NewWeapons/Assault/Ruger22_single
000007.087| WEAPON ERROR: 101334_name trying to load non existent sound event Sounds/NewWeapons/Assault/Ruger22_single
000007.087| WEAPON ERROR: 101341_name trying to load non existent sound event Sounds/NewWeapons/Assault/Mosin_single
000007.089| WEAPON ERROR: 101392_name trying to load non existent sound event Sounds/NewWeapons/Handgun/Nailgun_single
000039.605| WO_API: http timeout
000039.605| LoginAuth: 8
000042.110| obj_Zombie::FreePhysSkeletonCache:000042.110| done in 0.00 seconds
000042.113| Deleting render targets
000042.917|
000042.982| WARNING: pd3ddev have 10 reference counts
help me please!! thx ^^
R3dlog
--- Log started at Wed May 22 14:26:53 2013
000000.297| ComputerID: 0x3b5f29016681
000000.297| Game Version: WarZ v1.0 (build: May 20 2013 03:46:31) - final
000000.298| Available memory: 2042 MB
000000.322| r3dFS: version:May 19, 2013 22:19, 15220 files
000000.402| readGameOptionsFile: found INI at C:\Users\Best\Documents\Arktos\WarZ\gameSettings.ini
000000.405| writeGameOptionsFile: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\gameSettings.ini
000000.411| readInputMap: found file at C:\Users\Best\Documents\Arktos\WarZ\inputMap.xml
000000.411| writeInputMap: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\inputMap.xml
000000.413| userSettings: found file at C:\Users\Best\Documents\Arktos\WarZ\userSettings.xml
000000.413| userSettings: Saving settings to C:\Users\Best\Documents\Arktos\WarZ\userSettings.xml
000000.414| SOUND: initializing sound system
000000.441| SOUND: '2' sound drivers found
000000.441| SOUND: sound caps = 0xF8, speakermode= 2
000000.442| SOUND: sound driver 'Speakers (High Definition Audio Device)'
000000.455| SOUND: sound system ready
000000.455| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000005.257| Input Devices enabled: Mouse, Keyboard
000005.315| VMEM As seen through DDRaw: 252
000005.315| VMEM As seen through WMI: 0
000005.315| Setting mode: 1280x800x32 Flags=0
000005.315| Could not initialize NVApi.
000005.315|
000005.315| Adapter: ATI Mobility Radeon HD 3400 Series (Microsoft Corporation - WDDM v1.1)
000005.316| aticfx32.dll 9.18.10.1129
000005.316| Monitor: \\.\DISPLAY1 (1280x800)
000005.320| r3dRenderLayer::SetMode(x=1280,y=800,bpp=32,windowed=0,hz=60)
000005.321| Creating d3d device
000005.420| GPU supports D3DQUERYTYPE_TIMESTAMP
000005.420| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000005.420| D3D hack support = NullRT: 0, hwPCF: 1, IntZ: 0, ResZ: 1
000005.421| We have 1009 MB texture memory
000005.495| r3dFont: Creating Verdana 10pt
000005.498| r3dFont: Finished creating Verdana 10pt
000005.498| Loading shaders...
000006.319| Finished loading shaders (0.820583 sec)!
000006.500| r3dFont: Creating Tahoma 12pt
000006.503| r3dFont: Finished creating Tahoma 12pt
000006.503| r3dFont: Creating Verdana 10pt
000006.503| r3dFont: Finished creating Verdana 10pt
000006.689| Creating render targets
000006.706| r3dFont: Creating Verdana 8pt
000006.718| r3dFile: can't open data/fonts/verdana_8_0.tga
000006.724| r3dFont: Finished creating Verdana 8pt
000006.791| Loaded 5 of 5 grass settings locations from the glist file
000006.819| Loaded 5 grass settings files
000007.084| WEAPON ERROR: MAUSER SP66 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single
000007.085| WEAPON ERROR: AW Magnum trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW50_single
000007.085| WEAPON ERROR: MOSSBERG 590 trying to load non existent sound event Sounds/NewWeapons/Shotgun/Mossberg_single
000007.085| WEAPON ERROR: KT DECIDER trying to load non existent sound event Sounds/NewWeapons/Shotgun/SHG_Keltech_single
000007.086| WEAPON ERROR: MAUSER SRG DESERT trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_AW_single
000007.086| WEAPON ERROR: BLASER R93 trying to load non existent sound event Sounds/NewWeapons/Sniper/SNP_Blaser_single
000007.087| WEAPON ERROR: 101330_name trying to load non existent sound event Sounds/NewWeapons/Handgun/Ruger22_single
000007.087| WEAPON ERROR: 101332_name trying to load non existent sound event Sounds/NewWeapons/Assault/Ruger22_single
000007.087| WEAPON ERROR: 101334_name trying to load non existent sound event Sounds/NewWeapons/Assault/Ruger22_single
000007.087| WEAPON ERROR: 101341_name trying to load non existent sound event Sounds/NewWeapons/Assault/Mosin_single
000007.089| WEAPON ERROR: 101392_name trying to load non existent sound event Sounds/NewWeapons/Handgun/Nailgun_single
000039.605| WO_API: http timeout
000039.605| LoginAuth: 8
000042.110| obj_Zombie::FreePhysSkeletonCache:000042.110| done in 0.00 seconds
000042.113| Deleting render targets
000042.917|
000042.982| WARNING: pd3ddev have 10 reference counts
help me please!! thx ^^