Hello guys! i started a server emulator for gw2 some days ago.i modified the client and got it connecting to my server(localhost)...i also wrote some packets and got them communicating up to the part when the packet encryption is started.iknow it uses some TLS and SRP can you help me deal with the decryption part? by the way i dont know which packet the server sends if the user exists.can someone with a legit copy of gw2 sniff the packets of the login sever and client on port 6112 in wireshark to the part where the server list appears..please itll be a great contribution to the project.
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